Hi,Is there a render element that shows two colors: one for pixels above RGB 1.0 and another for pixel from RGB 0 TO 0.99?If not, it'd be very helpful to identify, with certain exposure and tone mapping, those areas that are burnt out.Thanks.Guido.
Hi,you can add another LUT operator in VFB and load a false color LUT on top (bottom) of the stack any time.Good Luck