yes sure . Sorry if it s not very understandable .
Here s a print screen ( i have the pb in any scene in fact ) .
If i change the "simple exposure" for example in the VFB it doesn t change in the properties of the cam despite the tone mapping is "override"
It s the same problem with other parameters ( blomm and glare, sharpening , ... )
PS : the materials you can see are all made with new tile shader ( + multi shader and mapping randomizer ) , it s very cool :))