Noone... really?
Ok then... can some really frendly 3Ds Max users can copy the explanation text from the different Solvers (Primary / Secondary) fom Max in here?
I´m interested in Info about:
Renderer:
Bucket, Progressive, VCM etc.
Global Illumination:
Path Tracing, HD Cache etc.
Path Tracing Samples
Max sample Intensity (No clue what this is doing)
This would be really nice if someone can either link me to the infos, write it in here or make screen shots of the 3Ds Max explanations.
Thanks a lot in advance!
Cheers,
Raphael