I think, in the meshlight(mesh/material light) number of lights depends on the subdivision mesh.
In my scene, which is exhibited in the gallery here, I used only hi-poly meshlight and render info shows me that I have about 400 thousand light sources, and the render time was 1 hour 20 minutes per frame, I used a 10 light samples.
With a corona light, I had a lot of noise and don't use it.