Author Topic: Camera Orthographic Projection Issues  (Read 4815 times)

2014-06-12, 11:41:20

boudini

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Hi,
Now I know Corona is physically based and orthographic rendering is not - however, am I doing something wrong or is it unavailable?

When using a camera, there is an orthographic projection checkbox which removes perspective. When I render, the result does seem Orthographic, but its zoomed right in compared to my viewport. The CoronaCameraMod modifier doesn't seem to fix this.

Is this happening to anyone else?

Thanks
Sean
« Last Edit: 2014-06-12, 15:04:52 by boudini »

2014-06-12, 13:05:43
Reply #1

boudini

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My initial pretty rough tests show that 189mm lens in the viewport requires a 57mm lens in corona to match the view.


2014-06-13, 12:49:25
Reply #2

juang3d

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I think that's normal, perspective projection has nothing in common with ortographics projection, what you see should be different, this is just in render or also in viewport?

Cheers.

2014-06-13, 13:10:39
Reply #3

Ondra

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Fixed. Although the "FOV" does not make any sense for ortho camera, now at least it displays with the same scale as in viewport
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-07-08, 16:11:43
Reply #4

boudini

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Thanks Rick Moranis from ghostbusters... meant to say so earlier!