Hi.
I am trying to replicate this type of material,( Heat treated )
Coming from octane I would use a dirt map and some tweaking afterwards.
What would be the go-to method in Corona's physical material?
I understand it would not really work on flat surfaces but I have modeled the weld spots on the headers and joints so I believe there is something I can do with high maps
ideally, I want the effect to be around the edges of the welds and on the welds themselves.
The alternative is to make another material and use the WELD displacement map I have also used in the past.
Any help would be appreciated