Author Topic: Reflection Bug  (Read 15433 times)

2013-02-08, 11:29:19
Reply #15

maru

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damn, looks like it works fine
Marcin Miodek | chaos-corona.com
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2013-02-08, 11:33:14
Reply #16

Ludvik Koutny

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yep

How do you get so nice sundisk? I always get very shitty looking yellow one :(

2013-02-08, 11:57:49
Reply #17

ecximer

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I can show my settings
sorry for my english

2013-02-08, 12:19:08
Reply #18

maru

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yep

How do you get so nice sundisk? I always get very shitty looking yellow one :(

Me? Maybe it's because I'm using an older build. ;)

Looks like adjusting "Horizon blur" in H&W sky model does the trick.
Oh, and gamma was accidentally set to 1.0.

Sorry for not using RawaFake(c)(R)(tm). ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-02-08, 13:30:01
Reply #19

Ludvik Koutny

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Ahhh.... Thanks, gonna try those out :)

2013-02-08, 14:59:16
Reply #20

Ondra

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I've actually implemented the Hosek&Wilkie sun in very simplified way, the original paper describes how to get realistic color variation on the sundisk. Maybe I'll implement it one day.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-08, 15:15:28
Reply #21

ecximer

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Oh! That would be great!
sorry for my english