===== Warning(33) =====
System is running low on RAM. You may experience excessive parsing times and/or crashes. You will probably have to simplify the scene.
33,4 GB of virtualized* RAM used by Corona + 3ds Max
41 GB of virtualized* RAM used by all running applications
15,7 GB of physical RAM installed on system
46,3 GB of virtualized* RAM provided by OS
* virtualized RAM means physical RAM + swap file on HDD/SSD
Corona RAM usage breakdown:
10 GB used by render elements
3 GB used by geometry
The heaviest (estimated) objects are:
YD-Grasser-Goling064: 263,9 MB
YD-Grasser-Goling072: 170,9 MB
YD-Grasser-Goling065: 170,9 MB
[3925220]011: 156,4 MB
[4018752]010: 111,6 MB
673,3 MB used by textures (CoronaBitmap only)
Loaded mip maps size: 673,2 MB out of 673,2 MB (100,00%)
The heaviest textures are:
[Name] [Resolution] [Loaded/Total size] [Loaded/Total mip map levels]
ff86991b_Paper_Diff_3dh_srgb.tx 4096x4096 64 MB/64 MB 13/13
ff86991b_Fig_Diff_3dh_srgb.tx 4096x4096 64 MB/64 MB 13/13
ff86991b_Fig_Nrm_3dh_raw.tx 4096x4096 64 MB/64 MB 13/13
ff86991b_Paper_Nrm_3dh_raw.tx 4096x4096 64 MB/64 MB 13/13
e9873a7563e3.jpg 4096x4096 64 MB/64 MB 13/13
Additional texture statistics were dumped in this file:
C:\Users\User\AppData\Local\CoronaRenderer\textureStats.csv