Hi legends,
I have an issue. I am doing a render for a client of their Rosé bottle. I'm using Refractive Caustics on the glass and wine materials (as you would expect).
Really happy with results - but when you get up close, the caustics in certain areas are producing a bizarre pattern. Almost like a bump texture.
I have burnt too much time trying to solve this, so here I am. GI/AA adjustments in render settings didn't help.
The scene is primarily lit using a 32bit HDRI, but also a plane with a light material attached (with gradient edges to emulate a softbox)
Below is a series of screen shots to help demonstrate. They're screen shots of the final 30pass with a Corona High Quality Denoise Pass.
Oh, and I'm getting a few fireflies but thats the least of my concerns at present.
Any advice would be much appreciated.
Cheers from Australia.