So the better filtering makes the image look inferior but we have to think of it as superior. Got it
The new filtering technically gives closer look to the original HDRI used, the image looking inferior or superior is subjective here.
This smaller version is used for sampling the map (mostly for diffuse/mildly glossy surface). The original map is still used for highly glossy reflection/refraction/direct view.
Computing the map is expensive, that's why the lower resolution is used, to avoid high parsing times.
Previously the filtering was nearest-neighbor. Now it is linear. Sampling this way should better resemble the original, and it should also be able to sample more accurately.
The problem is with maps that have sun baked in it, which might have appeared as just one pixel (or not at all). This would lead to sharper shadows or missing shadows.
Now the sun is filtered, so the shadows are always there - but they may bet blurry.
This is a preparatory step for a bigger master task to be implemented in the future.
Using the string option will be the easiest fix here. Otherwise the decision about reverting back to previous filtering and waiting until the master task is complete and implemented should be discussed.