Author Topic: [solved] How can I have continuity in texture?  (Read 572 times)

2023-06-13, 18:41:19

Giovanni Stengel

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Dear experts,
How can I have continuity in texture? Smoothing group is already active. Thank you!
« Last Edit: 2023-06-14, 09:58:52 by maru »

2023-06-13, 18:53:29
Reply #1

romullus

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You can't, not with a box mapping. Use Corona Triplanar, it will blend over UV seams and will mask texture discontinuity. https://docs.chaos.com/display/CRMAX/Corona+Triplanar+Map
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2023-06-13, 18:58:52
Reply #2

Giovanni Stengel

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Thank you so much, Romullus!!!