Author Topic: How to simulate this lighting? tried many ways, didn't work  (Read 829 times)

2022-12-29, 22:24:17

lucasmarcelinoo

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Hello Guys, Im trying to reproduce this image and I understand that there is a shadow that there is a shadow that occurs at the bottom of the blue wall. another point is that below this marking, the point of light runs along the entire length of the wall and even touches the cabinet (as I marked in yellow).

In my image, the shadow marking always occurs in one at the top of the blue wall next to the ceiling (I marked it in green) and it does not move no matter the position of the sun. I would like to understand how I can move this or if this is not the way I would solve this situation.

And finally, the project has only one narrow door as a light entrance (I have another photo that confirms it) and I can't make that light effect travel across the entire horizontal part as I marked in the first example in yellow. Mine always has a circular light.

I think there are two problems, I am not able to identify if they are due to the same factor or not. I would like your opinion.

How can I control this shadow line that is next to the lining and make this horizontal light effect at the bottom.
« Last Edit: 2022-12-29, 22:32:22 by lucasmarcelinoo »

2022-12-30, 11:53:39
Reply #1

aaouviz

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You'll never be able to 100% reproduce the same lighting. Especially if you don't have the same furniture and objects in the scene.

The second issue is that the lighting in the reference is likely faked with a secondary source of light. So try adding a big light somewhere to help recreate that effect you want?
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2022-12-30, 18:43:27
Reply #2

lucasmarcelinoo

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You'll never be able to 100% reproduce the same lighting. Especially if you don't have the same furniture and objects in the scene.

The second issue is that the lighting in the reference is likely faked with a secondary source of light. So try adding a big light somewhere to help recreate that effect you want?

Thank you for your help. Im pretty new with corona and max so all information I can absorb I will be very grateful.

I have pretty much all the objects in this scene, I just disabled them to focus on this lightning / shadow problem because the file was getting too heavy. (Going to post another render I did from a different view).

So, Im going to try a fake light and see I can get a result like that. Thank you again!

Edit: Can I ask you something else? Im just wondering how the photographer "faked" this horizontal light the real world? because it is there. Would be the flash of camera? That type of light focus stands or just a normal ceeling light? If you have any idea whow that light ocurred on this episode I would appreciate it.
« Last Edit: 2022-12-30, 18:50:25 by lucasmarcelinoo »

2022-12-31, 14:29:16
Reply #3

Pepelecrabb

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So many things make it nearly impossible to mimic architectural photographs. Assuming these are photographs. From the environment outside of the frame of the photo, to the many tricks a photographer would use, not the least of which is Photoshop.
The lighting looks like late afternoon hazy open sky with the sun bouncing off the opposing white building outside. There is a window upstairs allowing light in, as well as the balcony door.
The shadow, at least in part, is caused by the staircase and ceiling ductwork. I don't see any telltale signs of any secondary lighting added.
Great respect for the creator of these images. (I kind of think they are CGI) They are absolutely flawless. If they are CGI, the attention to detail is superb. If they are photographs, the cleanliness is impeccable.

Okay wait a minute, is that last image posted above, your CGI render? Looking again, I see differences. The caps on the wine bottles are different and the dogs are floating. If so, very nicely done. I was making some assumptions on lighting based on that image.
« Last Edit: 2022-12-31, 14:41:41 by Pepelecrabb »