Author Topic: Scatter extremely slow with Distribution Map?  (Read 1394 times)

2022-12-29, 00:52:35


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Is it just me or Scatter is super slow with a distribution map inside C4D? I tried scattering primitive cube with 500 count and a noise with full contrast and big scale as a distribution map and it freezes for a couple of seconds. I cannon longer increase or decrease count live. When I delete the map, I can increase the clone count smoothly live.

2023-01-04, 13:27:32
Reply #1


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Hi there, I tried to recreate this here but had no luck. No freezing or count limit noticed :/ Perhaps you can add the test scene?

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