Author Topic: Cosmos vehciles shows as bounding box  (Read 766 times)

2022-12-11, 23:04:37

orbitalpunk

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Hi there,

When ever i import a cosmos vehicle from Corona Cosmos, they show up as a empty bounding boxs in the view port. If I render or interactive render it shows up fine. If i import anything else besides vehicles like furniture or vegetation, its fine in the view port.

if i import cosmos vehicles using the Vray toolbar instead, they show up fine in the view port. I have done a clean uninstall of Max, Corona and Vray already and still the same.

Everything is up to date.

Any suggestions?

2022-12-12, 09:35:00
Reply #1

rowmanns

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Hi,

You can change the view in the CoronaProxy options of the Cosmos asset. It's actually an optimisation to keep the viewport smooth. Assets with over a certain amount of polys import with the proxy object set to box rather than full mesh. This optimisation wasn't done in V-Ray yet, which is why you see the difference.

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2022-12-12, 10:03:37
Reply #2

orbitalpunk

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