Author Topic: Modify exposure for the custom material editor scene.  (Read 1595 times)

2014-05-23, 22:48:30

GRouslan

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I wish to modify exposure for the custom material editor scene. Materials in the current scene seem to dark for me (especially after playing with diffuse level).

2014-12-25, 23:15:01
Reply #1

Ondra

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Implemented these two string options:
float mtlEditor.lightsSize = 1.0
float mtlEditor.lightsIntensity = 1.0
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