Sorry, i didn't notice that it's indirect RE. Maybe Corona counts secondary reflection as GI, i don't know. I did similar setup as yours and find that you also need to set roughness to 0 in Corona physical material and then you should get indirect component without reflection influence, or simply use legacy material, which lets you turn off reflection completely. If losing reflection is not an option for you, then maybe consider render twice and compose the final image from render elements? In any case, it would be helpful if you could tell what are you trying to achieve, maybe there are alternative approaches.