Author Topic: [solved] What is the correct way to model liquid in a glass vessel?  (Read 214 times)

2022-11-21, 15:14:34


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If I have a glass vase that is ~1/8" thick, should the liquid (water in this case) object be modeled such that it's out walls (except for the top surface) fall within the 1/8" wall thickness of the vase? It's kind of hard to describe, so I'm willing to provide a sketch, but I've always been curious about if there is a correct practice here.
« Last Edit: 2022-11-21, 15:40:31 by maru »