Author Topic: New series of Corona renders  (Read 4211 times)

2014-05-17, 14:44:17

gerbilho

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Having fun with corona ...









2014-05-17, 15:22:46
Reply #1

awaismalik

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you Looks like you are good at lighting but your scenes require more work with details.
Corona Render is best render engine ever!

2014-05-17, 17:09:49
Reply #2

maru

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2014-05-17, 17:21:18
Reply #3

gerbilho

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you Looks like you are good at lighting but your scenes require more work with details.

These are just evermotion models thrown into an empty room... so naturally there's not muche detail. I was just testing corona, not an actual work.

You must have used an old DSLR for this - so much noise. :)

DSLR? No way, these were taken with an old film camera. :)

2014-05-17, 17:22:09
Reply #4

Ludvik Koutny

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2014-05-17, 17:41:17
Reply #5

gerbilho

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Noisona Renderer! :D

The renders were clean, noise was added in post. So it's not noisona, but that's a good idea for a new renderer: starts with a clean image and the more time you let it render the more noisy it gets. Great idea!

2014-05-17, 17:42:32
Reply #6

Ludvik Koutny

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So you actually could have just let them render for shorter time, and you would have real noise from render instead of fake noise from post :D

2014-05-17, 18:09:00
Reply #7

gerbilho

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So you actually could have just let them render for shorter time, and you would have real noise from render instead of fake noise from post :D

I don't think it would be exactly the same. If you don't let it render for a long time pixel infromation isn't there. If you add noise to a complete image you're just covering up a little the information and richness of tones alreday in there.

I'm not completly sure if what I'm saying is correct but I'm going to test it: "low render time" noise vs "long render time + post" noise.

2014-05-17, 18:37:49
Reply #8

maru

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Noisona Renderer! :D
So it's not noisona, but that's a good idea for a new renderer: starts with a clean image and the more time you let it render the more noisy it gets. Great idea!
Would it be possible to make a renderer that instead of starting from black and adding light to it, would start from white and subtract points that are dark? :D

2014-05-17, 19:03:28
Reply #9

ermatov

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how u make a light here?? looking realistic, except so strong noise

2014-05-18, 10:30:30
Reply #10

gerbilho

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how u make a light here?? looking realistic, except so strong noise

Lighting is HDRI only.