Author Topic: Problem with Mighty Tiles  (Read 2671 times)

2014-05-16, 19:12:37

gerbilho

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I'm rendering a scene with mighty tiles plugin. It works fine except for the displacement. When I insert mighy tiles material in displacement slot the geometry goes crazy...
Am I doing something wrong or is it a current limitation of corona? Seems the map is too strong but when I assign an output map and decrease the output amount to 0,001 I still get smaller diplacement but crazy geometry...



2014-05-16, 19:15:01
Reply #1

Ondra

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there is displacement strength control in corona, you need to decrease the value
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-05-16, 19:34:07
Reply #2

gerbilho

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Well it worked in reducing the amount of displacement but the displacement is incorrect, instead of displacing the square tile it seems to displace random vertices. Maybe I'm doing something wrong with mighty tiles? But I do exactly the same in Vray and works fine...