Author Topic: Multitexture bug or not?  (Read 2698 times)

2014-05-07, 16:47:36

cecofuli

  • Active Users
  • **
  • Posts: 1578
    • View Profile
    • www.francescolegrenzi.com
I don't know if it's a Multitexture or Corona Bug or my problem
 
I have a simple geometry floor + CoronaMtl (with ColorCorrection -> MultiTexture as diffuse texture)

The texture path is a correct network path.
But, when I open this max file  with a different PC (in the same intra-net network), the texture inside MultiTexture are not visible.
(*) I have to ope the material editor,
(*) "pick material prom object" (now I can see the shader in Material editor, but without texture)
(*) Click the "Reload" button on MultiTexture map.

If I "pick material prom object", now the texture are again visible.
I never had this problem in VRay.

2015-10-22, 19:47:43
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Hi,
is this still happening in newest daily build? Do you get any corona error messages?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-23, 15:13:43
Reply #2

cecofuli

  • Active Users
  • **
  • Posts: 1578
    • View Profile
    • www.francescolegrenzi.com

2016-01-26, 16:45:33
Reply #3

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
old inactive topic
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)