Author Topic: Problem with displacement in high resolution render  (Read 1970 times)

2022-05-30, 11:56:47

Sergiy Lysenko

  • Active Users
  • **
  • Posts: 7
    • View Profile
Folks need your help!

Sand dunes/waves on the ground are made with a displacement. When I am rendering it with a preview size (less then 2k) everything fine.
But on high resolution render 7k, displacement on the ground disappears. I've already tried to switch between displacement in px and world size (in render setting) but it does not change anything for me. What I'm doing wrong?

First image rendered in less then 2k
Second image rendered in 7k.

2022-05-30, 12:14:30
Reply #1

Beanzvision

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 3882
  • Bengamin
    • View Profile
    • Cormats
Hi there, what is the displacement map you are using? Is it a texture or something procedural?
Bengamin Jerrems:
Portfolio l Click me!

2022-05-30, 12:22:39
Reply #2

Sergiy Lysenko

  • Active Users
  • **
  • Posts: 7
    • View Profile
Yep its a texture.

I have a pretty complicated scene with a lot of everything and full of high res textures, because of that my initial thoughts were maybe I don't have enough RAM to calculate it in high res. So I've sent it to render farm - but the result is the same.

2022-05-30, 13:08:19
Reply #3

Beanzvision

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 3882
  • Bengamin
    • View Profile
    • Cormats
And what size is the texture you're working with?
Bengamin Jerrems:
Portfolio l Click me!

2022-05-30, 13:13:17
Reply #4

Sergiy Lysenko

  • Active Users
  • **
  • Posts: 7
    • View Profile
8k with a UVW Randomizer Shader

2022-05-30, 13:34:33
Reply #5

Beanzvision

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 3882
  • Bengamin
    • View Profile
    • Cormats
Okay, thanks. Are you able to share a test scene with us to investigate further? If so, please feel free to use the link in my signature below. ;)
Bengamin Jerrems:
Portfolio l Click me!

2022-05-30, 14:01:08
Reply #6

Sergiy Lysenko

  • Active Users
  • **
  • Posts: 7
    • View Profile
Done, thanks in advance!
« Last Edit: 2022-05-30, 14:50:59 by Sergiy Lysenko »

2022-05-30, 14:51:30
Reply #7

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6144
    • View Profile
Best way to submit is to use that link, as you can attach files of any size when you "Submit a Request" (in that ticket, you can include the link to this forum thread, to complete the circle :) ).
Tom Grimes | chaos-corona.com
Product Manager | contact us

2022-05-30, 14:52:21
Reply #8

Beanzvision

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 3882
  • Bengamin
    • View Profile
    • Cormats
I think this might have something to do with scale. If I increase the displacement to something like -25 to 25cm's. It noticeably works.

Bengamin Jerrems:
Portfolio l Click me!