Author Topic: Denoising is not working in Interactive Lightmix_corona 7  (Read 4635 times)

2022-04-24, 11:30:31

Abir Alam Akash

  • Users
  • *
  • Posts: 2
    • View Profile
hello,
recently im facing a problem. My denoising is working with corona interactive. I've tried everything but dont know how to fix it.I've applied "apply denoising also for the render element" but still doesnt work. Really need help.

2022-04-24, 11:34:46
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9311
  • Let's move this topic, shall we?
    • View Profile
    • My Models
If you want to disable real-time denoising during interactive rendering, then go to render setup>performance>interactive rendering and turn off fast preview denoiser.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2022-04-24, 11:37:43
Reply #2

Abir Alam Akash

  • Users
  • *
  • Posts: 2
    • View Profile
thanks but not actually looking for that. My final render output coming out very noisy with denoise enabled. Im working with interactive lightmix process and denoise is not working with lightmix.

2022-04-25, 14:29:00
Reply #3

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6180
    • View Profile
Be sure that each LightSelect has Denoising enabled. This is enabled by default, but if it is off for any of the layers, then the final composite LightMix pass will not look correct. Some screen or video grabs would help, both of the final result, and of your set up in Render Settings and Render Elements. Also please say which version of Corona (full version please, not just "latest"), which version of Max, which OS and version. As a note some earlier versions of Corona did not allow the "Rest (unassigned)" layer to be denoised, so if you have anything left in that, then that could be the problem (try to put every light in an actual LightSelect in that case, so that denoising can be enabled for it).
Tom Grimes | chaos-corona.com
Product Manager | contact us