Hi frv
ah ok, SL stands for passes. That makes more sense than noise level…
I saw your benchmark test but you forgot that corona benchmark runs in rosetta not M1 native - big difference.
We ran a bunch of test in the “Corona for Apple Silicon M1?” thread
The Ultra running M1 native corona would score somewhere in the 10M rays/s not 6.7M r/s as in rosetta.
If you are interested you can find test & results here.
https://forum.corona-renderer.com/index.php?topic=33540.60If someone “suffered” the last 10 years with “slow” render speeds on macOs and now that M1 (and soon M2) is out concludes that it’s time to go PC… well, that does not make a whole lot of sense to me.
For me, seeing how well M1 ultra performs was just to evaluate if it’s time to go Silicon or stick with Intel Mac just a little longer.
One thing that remains the same since forever, is that many tasks are “single core” .
Squeezing significantly more performance out of a single core is probably unrealistic on x86 or arm. Unless these processes can be converted to multi core, I don’t think we’ll see much real world workflow speedups in the foreseeable future.
Even in max, people choose the 32 core ripper over the 64 core for better single core performance.
“I must say as well the Mac Studio Ultra is a thrill to work with.” …I would say go with your gut feeling and leave the Windows BS (BS stands for amazing render speed) to others.