hi guys,
im using the light mix select pass and usually im using only that in photoshop but the 3ds max saves all other light pass like sopts, other light in the scene and since im not using them its taking a lot of storage place, especially if im rendering a 200 frame animation ( it saves light mix select pass x 200, any other light pass x 200 )
is there any way to avoid saving those pass and save only lightmix select pass ?
thanks