For prioritization, we do give priority to "things everyone will have" - when it comes to paid third party plugins, clearly only a subset of users (and usually a fairly small subset) will have those. So while adding support for them is nice to do and is under consideration (particles rendering support is on the roadmap for consideration already, https://trello.com/c/LmDJ7juK/107-particles-rendering-support, as an example), we do know that it would benefit a smaller number of users than, say, adding Scatter, or Cosmos, or Decals, or Slicer, or new tone mapping, which all benefit "everyone" since every user will have access to them.
In an ideal world we could do "all of the above", but with a finite team, we have to pick what to work on. Other factors can come in, like FumeFX dropping support for Corona - that is, there is another set of developers involved in order for things to happen (in some cases, not in all). And of course prioritization of what to work on next is as much an art as a science, we'll keep doing our best to balance all the many factors that go into each decision - and do please keep telling us which features are important to you. Every request is noted, of course there's no guarantee that every request can be done, or any guarantee of a time frame, that's where the art and juggling of various issues of priorities comes in, but every request is heard.
Thanks!
Thank you for your reply, your words are logical and understandable
But the small group may be studios, and as you know, with the development of computers, the designer becomes more independent and faster to produce works. I do not rule out at all, and soon, that the films will be directed by designers without the need for a producer and special companies, and all these groups are almost in fact stealing the efforts of the designers, all that the film was made with is an effort. From the designers, not the effort of a producer or others, and the money goes to them and not to the designers
You know, for example, programs like Houdini that not every designer can handle and are often directed to the cinema.
But it brings a lot of revenue to its owners
Cinema 4D is actually no less than Houdini, it can do everything, especially with paid add-ons, and it is in cinema and advertising as well.
And Corona deals with Cinema 4D, so why not take advantage of this and this is in the interest of Corona above all?
The few are doing a great job
It's the most professional
Animation is not easy and visual effects
Still images all rendering engines can do this, and it's up to the designer's preference and experience
Zbrash was recently acquired by Cinema 4D, and this is a plus
It is very powerful with effects and integrates with Adobe programs like After Effects
I know most designers and market go for Max, but it is known why because it is old and has everything in terms of add-ons and other things.
But it is, in my opinion, a very cumbersome program with big problems. I can describe him as an old man on the verge of death
Cinema 4D has produced many films, especially animations
Wouldn't it be an advantage for Corona if the Renderer got this movie, and it would be a hit movie with a huge box office?
I know you are an informed and intelligent team who knows their future and has a vision for the market
But the small group does the big things. It is good to pay attention to this philosophy
Yes, and I want to say that Corona must definitely be inserted into Houdini!
I don't know if you know how AMD rose and beat Intel
Threadripper is the one who did it
Threadripper is for designers, not gamers!
In my opinion, the small group is more important than the large group because they are the ones doing the marketing for you
Small category does the marketing for you
It is directed to cinema and cinema is directed to hundreds of millions of people
And as a designer, I will research how the effects of this scene were made and with which rendering engine
You don't pay a single dollar for this free marketing!