Author Topic: Render elements are blown out when using Interactive lightMix  (Read 1454 times)

2022-02-13, 23:24:06

Billabong

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When I adjust my lights using the light mix, the changes dont reflect my render elements, like volumetrics, BloomGlare, reflect and refract are all overexposed/blown out. Is there a way to fix this?

 Thank you

 -B

2022-02-14, 15:05:53
Reply #1

Billabong

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Any one have any thought son this before I have to relight this scene and do away with ILM?

2022-02-14, 15:58:49
Reply #2

romullus

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It wouldn't hurt to show some images/screengrabs of what results you are getting, it's kinda hard to understand the problem from your description alone.
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2022-02-14, 16:33:51
Reply #3

Billabong

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My apologies. Here you go. So the first is the interactive lightmix render and the rest are render elements. You can see what each one is at top.

2022-02-14, 19:13:37
Reply #4

Billabong

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I figured it out. I'm posting the solution incase anyone else has this problem. I was using Global exposure. I changed it Use Photographic and adjusted my camera settings and it fixed my issue.