Author Topic: Monitors won't go into sleep mode when Distributed Rendering is used  (Read 1617 times)

2022-02-02, 07:54:44

JeffPatton

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Whenever I use Distributed Rendering from my workstation I've noticed my monitors (only on my workstation) will not go into sleep mode.  They stay on the whole time the sequence is rendering.  Only when the job is complete does it allow the monitors to enter sleep mode.

If I render the sequence on my workstation, without DBR enabled, the monitors go to sleep normally.  Even during the render process.  Only using DBR triggers this behavior.

Win10 / 3ds Max 2022 / Corona 7 HF1
Workstation: AMD Threadripper 3970x with 128gb RAM and 2x Titan RTX GPUs (win10 pro)

2023-02-15, 04:56:54
Reply #1

Avi

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Hi,

Based on your description, it doesn't appear to be an issue with Distributed Rendering (DR) but rather an expected behavior of your network adapter. During DR, the network connection is being used, and the network adapter prevents the system from entering sleep mode. Additionally, there may be other hardware components that could prevent your computer from going into sleep mode, which you can check by going to the Device Manager and reviewing the power management settings for each device. In the case of DR, it's especially important to check your network adapter's power management settings.

I hope this helps.
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us