Author Topic: Include/Exclude in a light material do not work when applied to a Sky  (Read 830 times)

2022-01-18, 17:17:27


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The include/exclude in a light material does not work when the light material is applied to a sky object.
In the attached scene, neither the cylinder nor the plane should receive any light.

I guess, adding an exclude/include list to the Corona Sky object would already solve the greater part of this issue.

2022-01-20, 10:01:33
Reply #1


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thank you Mike,
reported internally at (Internal ID=828354866)

Learn how to report bugs for Corona in C4D here.