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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Fluorescent Light Bulb Material
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Topic: Fluorescent Light Bulb Material (Read 1197 times)
2021-08-31, 03:29:29
cjwidd
Active Users
Posts: 1077
Fluorescent Light Bulb Material
I think one of the mods posted a comparer (side-by-side) of a render of a fluorescent light bulb material, perhaps in the context of the release of the CoronaPhysicalMtl; a translucent milky white with a clear coat(?)
I need to create a material like that, but cannot find the post I'm referring to. Can anyone advise?
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2021-08-31, 09:06:56
Reply #1
cjwidd
Active Users
Posts: 1077
Re: Fluorescent Light Bulb Material
Kinda what I was going for(?)
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2021-08-31, 10:03:42
Reply #2
davetwo
Active Users
Posts: 300
Re: Fluorescent Light Bulb Material
you can probably make that by having a high roughness in the base channel/refraction. and putting a clearcoat over the top.
I dont think translucency will give the correct result
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2021-08-31, 10:22:52
Reply #3
cjwidd
Active Users
Posts: 1077
Re: Fluorescent Light Bulb Material
right, this is precisely what is shown above^
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2021-08-31, 11:03:30
Reply #4
GeorgeK
Corona Team
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Posts: 838
George
Re: Fluorescent Light Bulb Material
Quote from: cjwidd on 2021-08-31, 10:22:52
right, this is precisely what is shown above^
I would also consider a minor greyish clearcoat absorption.
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George Karampelas |
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2021-08-31, 11:19:24
Reply #5
romullus
Global Moderator
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Posts: 8856
Let's move this topic, shall we?
Re: Fluorescent Light Bulb Material
Tube. Inner shell - white rough, slightly translucent material, outer shell - simple glass.
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2021-08-31, 12:26:06
Reply #6
cjwidd
Active Users
Posts: 1077
Re: Fluorescent Light Bulb Material
Yeah, I was thinking I was going to have to split the geo, but maybe with the clearcoat would fake it sufficiently.
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Fluorescent Light Bulb Material