Author Topic: Render multiple objects of the scene in png for final render customization  (Read 1553 times)

2021-08-21, 16:51:55

arthvaja

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Hey there,

I want to render an interior scene whereas I want to customize Sofa, Rug, Wall, Floor, Sidetable from Corona renderer.

1) I separate renders of each of those objects using ShadowCatcher material and in the end merging those all outputs in one.
2) If any objects changes, I just have to replace one object with it's own shadow.

Problem:
- While I was rendering using ShadowCatcher material, I got some unnecessary shadows of other objects even if I hide it or exclude it from camera. Unfortunately, it still shows the unnecessary shadows of other parts.

- When I decrease the amount of shadow in the material it still shows me the same problem.
I am getting other GI bouncing on shadowcatcher material.


Vray Render: I tried doing with Vray render engine, and I got perfect output as necessary shadows. I want to execute this project in corona.

I have attached renders for reference of current output in corona along with settings.

Please help me with this issue.