Please, don't start to talk, again, about VRay sub-pixel mapping! It was my devil!!! ehehe... XD
If someone knows my discussion with Vlado, he can understand what I want to say.
In VRay 2.x it was near to be impossible render an interior shot with sub-pixel mapping on! Especially with glasses and strong highlight!
The rendering time became so huge (from x3 to x5 time!)
But, if we introduce sub-pixel mapping in Corona and we can speed-up the rendering (from x3 to x5 times at the expense of quality) maybe we can try to think...
Especially in animation.