Author Topic: Distributed Rendering - Lines in Output  (Read 2941 times)

2014-04-01, 17:59:47

Midge

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Hey guys, quick question.

Is anyone else getting lines in their beauty pass / render elements  final output when using DR?
I found a way to get it to work, but wanted to check if there's another way because it feels like a bit of a hack.

For now, say I'm rendering 720p, I'll calculate the megapixels by multiplying the width and height. (So 1280 x 720 = 921600)
I'll set the Synchronization interval to 1 second and the Max pixels to transfer at once to 921600.

The sync doesn't occur every second (which is fine), but I do get a full pass added to the render every time it syncs. So the entire image updates at once without any lines.

Can anyone confirm this behaviour or maybe shed some light on it? Cheers :)

Otherwise, best / easiest DR to set up I've encountered. Really fun to work with!

2014-04-01, 21:06:06
Reply #1

The Syndicate

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Where are your material maps located? Some of us have had issues with server file locations.

2014-04-01, 21:14:03
Reply #2

Midge

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They're all on a central server linked via UNC paths. Haven't had any problems with it in the past.

2014-04-02, 02:37:17
Reply #3

The Syndicate

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I had the same situation but still ended up with lines on my renderings. I have yet to try this fix for mapped drives but maybe it'll help you: http://forum.corona-renderer.com/index.php/topic,3214.msg23864.html#msg23864
« Last Edit: 2014-04-02, 03:10:40 by anthonyyue »