Author Topic: Displacement Water level spinners purpose?  (Read 4819 times)

2014-03-30, 03:54:57

clonk2u

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Hello, in the CoronaMtl Displacement Section I see there is a greyed out spinner marked Water Level, is there any way to activate it/what does it do?  Sorry for short post and asking a question.

2014-03-30, 12:07:50
Reply #1

Ondra

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it will be active probably in next version
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-03-30, 17:25:02
Reply #2

borisquezadaa

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"The water level option allows you to clip the surface geometry in places where the displacement map value is below the specified threshold. This is useful for clip mapping a displacement map value below which geometry will be clipped."
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2014-04-07, 21:34:42
Reply #3

hunter1st

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Iv noticed people using displacement on these forums but i cant understand how. I'm adding a black and white brick map in the displacement slot but it just goes crazy. is there a way to reduce the value?

2014-04-07, 21:42:25
Reply #4

borisquezadaa

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The settings for displacement are in the basic options tab.
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