Author Topic: Personal Project by Oscar Perez Ayala  (Read 10112 times)

2014-03-29, 22:30:46

nehale

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Personal Project by Valenciana, Spain based CG Artist: Oscar Perez Ayala
using 3dsMax, Zbrush and Render with Vray. He spent about 4 months working on it and more than 200 hours rendering

http://www.cgrecord.net/2014/03/personal-project-by-oscar-perez-ayala.html

What are your thoughts in terms of vray vs corona rendering on a massive scene like this, is corona capable to do it with out killing all RAM?
I had a girlfriend once.....her name was Vray

2014-03-29, 22:36:05
Reply #1

maru

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My thoughts while being sleepy and looking at these images for 5 seconds each:

-there is nothing in these pics Corona would not be capable of
-with respect to the author for the time he spent and his texturing/modelling skills, there are some really weak spots in these works
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2014-03-29, 23:00:48
Reply #2

Ondra

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The SSS on the statue would be a bitch to fake ;)
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2014-03-29, 23:04:46
Reply #3

nehale

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i think 200 hours for all those renders is over kill even for vray
I had a girlfriend once.....her name was Vray

2014-03-29, 23:34:52
Reply #4

Juraj

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i think 200 hours for all those renders is over kill even for vray

Why ? 20+ hours per image for a hi-res single image isn't that long. Do you know Marek Denko's render times ? (He writes them under images often), for example his recent personal project was 12 hours, across 4 machines, but he had higher as well.
[ http://marekdenko.net/?page_id=105 ]

It's not commercial project, so there is no reason to settle with something less than showing your work in full high quality, which means no short-cuts and good resolution/high sampling. So, looks like very normal render time to me.

And judging not only by myself, but also from popular threads at Chaos, I know lot of people use 20+ hours per render (judged by average single machine i7 performance to unify this "benchmark" ). Just because some people are fine with 20 minutes,
doesn't mean those who use high settings don't know what they are doing/can't optimilize, they just choose technical quality without compromises. Seems correct to me.
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2014-03-30, 05:25:26
Reply #5

Alex Abarca

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I give it a 10+. The only imperfection is the material on the lamp.

2014-03-30, 10:49:11
Reply #6

nehale

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i think 200 hours for all those renders is over kill even for vray

Why ? 20+ hours per image for a hi-res single image isn't that long. Do you know Marek Denko's render times ? (He writes them under images often), for example his recent personal project was 12 hours, across 4 machines, but he had higher as well.
[ http://marekdenko.net/?page_id=105 ]

It's not commercial project, so there is no reason to settle with something less than showing your work in full high quality, which means no short-cuts and good resolution/high sampling. So, looks like very normal render time to me.

And judging not only by myself, but also from popular threads at Chaos, I know lot of people use 20+ hours per render (judged by average single machine i7 performance to unify this "benchmark" ). Just because some people are fine with 20 minutes,
doesn't mean those who use high settings don't know what they are doing/can't optimilize, they just choose technical quality without compromises. Seems correct to me.

wow that makes me love corona even more then. with those kind of rendertimes you will get the best kind of quality. i come from a motion design background where 15mins per frame for animation is already too much for me. i was shocked to see the rendertime for the hobbit Warg was 40 days FOR 24 FRAMES!
I had a girlfriend once.....her name was Vray

2014-03-30, 11:13:30
Reply #7

Polymax

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I think the main time spent on modeling and texturing. Shaders and the light is not above average, and in some places - even lower. I think Corona cope with such a scene without any problems. At least I would have solved this task in the Corona of a lot better.
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2014-03-30, 11:26:32
Reply #8

vkiuru

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That is an impressive amount of modeling!

2014-03-30, 12:26:12
Reply #9

Tanakov

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I may only say this looks fake and toystory like mostly
Using Corona since 2014-01-02
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2014-03-30, 14:05:50
Reply #10

Juraj

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I don't think this is something that should trouble any renderer :- ).

It's nice, but it has also been done before in even grander scale and quality by Studio Aiko, quite some time ago. Still so impressive...



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2014-03-30, 14:34:02
Reply #11

Polymax

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Yes, perfect work, but here  a lot of Color Correct and overall post. Clear render was not like this beauty.
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2014-03-30, 17:08:04
Reply #12

borisquezadaa

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Some people have a lot of free time in their hands.
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2014-03-31, 14:16:48
Reply #13

vkiuru

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Yes, perfect work, but here  a lot of Color Correct and overall post. Clear render was not like this beauty.

You are saying it like it's a bad thing, and I don't understand why.

2014-03-31, 15:26:44
Reply #14

Juraj

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Yes, perfect work, but here  a lot of Color Correct and overall post. Clear render was not like this beauty.

You are saying it like it's a bad thing, and I don't understand why.

I didn't even reply because I was just confused what did that mean :- D
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