Author Topic: Custom white balance  (Read 7632 times)

2014-03-27, 03:40:11

Lantrancy

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not all light is blue or orange tint, tempreture based white balance is not enough

2014-03-27, 09:50:45
Reply #1

Ludvik Koutny

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Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

2014-03-28, 10:03:15
Reply #2

Lantrancy

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Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

Are you sure you really know what I'm talking about? Do you know what camera white balance is?

2014-03-28, 10:13:50
Reply #3

romullus

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If you're talking about so-called wb shift, that can be seen on some dslrs, then i think it's totally unnecessary to have in corona. Why clutter renderers gui with gimmick features, when you can easily adjust wb in post as much as you like?
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2014-03-28, 10:45:05
Reply #4

Juraj

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What's confusing on this ? Proper white balance has Temperature and Tint., or, in CGI, single color compensation slot (like in Vray).
I don't see how this is cluttering. Sure, it's not utmost important at all, but it's not gimmick..

It's not only about lights, color shifts occur upon interaction with materials likewise, so setting your lights to regular temperatures doesn't mean.

Yes you can do it post very easily now but, Corona already has great interactive tone-mapping in frame-buffer, so this would be good addition.
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2014-03-28, 12:24:34
Reply #5

Ludvik Koutny

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Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

Are you sure you really know what I'm talking about? Do you know what camera white balance is?

True, i don't...  I thought you mean light color, not custom white point balance...  My bad that i read it too quickly...  Non the less... as other mentioned, this is quite minor feature of not a high priority. It can can also be, to some point, simulated with RGB multipliers in Color Mapping rollout.

2014-03-28, 17:06:09
Reply #6

Lantrancy

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Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

Are you sure you really know what I'm talking about? Do you know what camera white balance is?

True, i don't...  I thought you mean light color, not custom white point balance...  My bad that i read it too quickly...  Non the less... as other mentioned, this is quite minor feature of not a high priority. It can can also be, to some point, simulated with RGB multipliers in Color Mapping rollout.

I apologize for not describe in details, I'm not familiar with english. I almost forgot,corona has a RGB multipliers,but it always be more comfortable if we have a color slot like in vray. maybe someone can write a simple script to do the translation.

2014-04-21, 16:39:10
Reply #7

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)