Author Topic: Reflection preview on Viewport  (Read 3375 times)

2020-12-15, 06:50:12

mvshabeer

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Here is the comparison b/n default max physical material and Corona material in viewport.



It will be nice to have viewport preview (reflections) in high quality mode. Latest max  even supports bloom.

For those who argue about the use case, some projects we don't even render due to time restrictions and last minute changes. We use viewport previews.
So far we have been creating 2 scene files, one with max physical material setup for previews and one with corona for rendering if needed.
It will be really helpful if Corona have an option of high quality preview in viewports or at least a button to turn it on/off.

2020-12-15, 09:59:16
Reply #1

Juraj

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This would be fantastic.

How do you use this in interiors btw? Do you also have light enabled? I just get pitch black shadows and find it almost unsuable (plus the flickery look).

3dsMax viewport would be the perfect place to integrate RTX reflections and shadows/GI.
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2021-02-01, 17:56:40
Reply #2

maru

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Logged as a feature request.

As a workaround, instead of using 2 separate scenes, you can use the Shell material, which lets you specify the two different materials visible in the viewport and in the rendering.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us