Author Topic: Team Render: Framenumbers in animation messed up  (Read 2415 times)

2020-12-01, 14:59:35

mykill

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Dear Forum,

Last night I rendered the first 100 frs. of a 4000 frs. animation in a mixed network (win/mac). When I imported the image sequence into my video editing, I found that the frames are not correctly numbered, meaning that the animation jumps back and forth at random.

Specs: C4D s22, Corona render 6 hotfix 1
Flythrough animation with a morph cam setup

Does anyone have a hint for me how to get rid of this problem?

Kind regards,

Michael


2020-12-02, 11:36:40
Reply #1

Beanzvision

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Hi Michael, do you get the same result if using the standard renderer? The reason I ask is to determine if this is a Corona issue or C4D.
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