Hi,
I have a problem propably with a mesh because all the textures have the same effect.
After import model from sketchup I'm grouping meshes by material (convert to editable poly and attach)
Geometry usually is simple (walls, slabs).
But when I using materials with dispalcement (every, even standard corona materials) i get things like in attachment.
Sometimes I try to play with subdivide modifier, switch off 2,5D displacement, or changing px screen size. SOmetimes it looks better but still it appears. The only way is to switch off displacent map at all, in that case looks perfect.
Do you know what I'm doing wrong?
Thanks for help!