Hello everyone,
I'm running into a problem with the light material.
Since we still can't use textures in Corona Lights we're forced to use the light material with meshes.
Now my problem with the material is, that I can't get the include/exclude feature to work...
With the Corona Light that's no problem at all - objects in the exclude list are not affected by that light.
But no matter what I try with the light material (include or exclude, with or without texture applied, parametric or mesh objects) - all objects are affected all the time.
I'm not saying this can't be some user error that I just can't solve but it sure seems like a bug to me...
Any help/confirmation would be greatly appreciated!
BR,
Flo
Windows 10, Cinema R21.207, Corona 6.0
« Last Edit: 2020-10-07, 14:01:57 by WorkFlow »
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Windows 10, Cinema4D R21.207, Corona 6.0