Author Topic: displacement not really a bug  (Read 1419 times)

2014-03-18, 18:15:37

VASLAVO

  • Active Users
  • **
  • Posts: 297
    • View Profile
Hi guys, is just want to recall that displacement values have to be reassigned on materials because some of them are behaving or rescaled in a6 version.

2014-03-21, 18:08:27
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
yes, this is because the way it works has changed - from 0 - max to min - max
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)