Author Topic: [solved] Material editor sample slots rendering dark  (Read 1459 times)

2020-10-01, 08:41:24

troy_1234

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Hi,

Not sure what's happened here, all of my material editor slots are rendering very dark, this is happening across all renderers but happened while using corona. Does anyone have any suggestions?

Thanks,

Troy

« Last Edit: 2020-10-01, 17:39:41 by maru »

2020-10-01, 09:25:39
Reply #1

Frood

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Check Customize -> Preferences -> Gamma and LUT:

Gamma 2.2 and both checkboxes at "Material and Color" should be activated.


Good Luck


Never underestimate the power of a well placed level one spell.

2020-10-01, 09:48:59
Reply #2

troy_1234

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Perfect, thanks, not sure how that deactivated! It affected all old scenes too.

2020-10-01, 09:57:51
Reply #3

Frood

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It's a system setting and not stored in scenes...


Good Luck


Never underestimate the power of a well placed level one spell.