Hi! I have one question, will Corona Converter be able to disable the conversion of materials to PhysicalMtl? Since I have a lot of projects with finely tuned complex materials that simply break down when converted and give a completely different result. At the moment, the Corona Converter causes me only a feeling of deep disappointment, I want to throw it out as a tool that can do nothing but break well-tuned materials! I believe this is an imposed function that does not work properly at the moment and makes me ask for an old converter. For example, the converter has become very long to convert and load the processor, the Converter will never be able to determine what to convert, metal or not metal? The converter does not work well with LayeredMtl where materials with different properties are mixed, will the converter be able to accurately reproduce such materials? It does not convert translucency well, so it will not convert flora well, and so on... How do I transfer scenes to people who have a previous version? Has anyone thought about this? And in general, why this rigid irreversible imposition of what works poorly?
An obvious function, but why did no one in your company think of it right away, why do need to ask for it?
A vivid example in the pictures.