DB 22-03-2021 - updated PhysicalMaterial is great! Clear coat now works exactly as I want it to work - thank you guys!
Could you, please, give some information about Edge color - does it just tint reflection on the surface at a glancing angles of viewing or it does something more?
Also would like to know, is it enough simply invert glossiness map to get roughness map with the same visual representation of material, or some other adjustments have to be done in order to convert glossiness map to roughness map properly?