Author Topic: Corona Renderer 7 for Cinema 4D daily build  (Read 2780 times)

2020-10-29, 09:56:26
Reply #15

mmarcotic

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We reproduced this for viewport rendering, not IR to VFB though.. Are we on the same page here? Does it crash in VFB interactive?

Thanks,
Jan

2020-10-29, 10:20:20
Reply #16

dipozzo

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The problem is only in the IR viewport

2020-10-29, 12:28:51
Reply #17

mmarcotic

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Thanks! We're looking into it.

2020-10-30, 11:35:00
Reply #18

Marvey

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There is a bug about "render selected"
If you go to the "render selected" then active the included list, and add a corona sky he renders black... works fine with all other elements seems just the corona sky dont render when we add him.

2020-10-30, 12:05:04
Reply #19

mmarcotic

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Hello,

you are right, I'll pass it over to the developers.

Thank you,
Jan

2020-10-31, 08:54:52
Reply #20

minimaldesign - Blaž

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Hi,

Does round edge in bump material work or still not?

Full-speed non-debug version
Build timestamp: Aug 25 2020 09:31:00
Version: 6.0
Cinema version: R16.050 CINEMA 4D Studio (single-license)
Plugin status: Plugin successfully loaded

2020-10-31, 14:58:35
Reply #21

karelbuhr

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The round edge shader works, but you have to put the bump value at 100% (it's like round edge strength value). In version 5 and maybe some beta 6 it worked with any bump value.
« Last Edit: 2020-10-31, 15:04:01 by karelbuhr »
Karel Buhr    
https://www.instagram.com/trq.cz/https://trq.cz/
[always latest Corona build possible, W10, Cinema 4D R21.207]

2020-11-01, 08:25:12
Reply #22

minimaldesign - Blaž

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The round edge shader works, but you have to put the bump value at 100% (it's like round edge strength value). In version 5 and maybe some beta 6 it worked with any bump value.

Thanks! it's work with 100% :)

2020-11-13, 08:16:26
Reply #23

CR_love

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It's frustrating, macOS Big Sur(11.0.1) can't be used.

2020-11-13, 14:54:32
Reply #24

beanzvision

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2020-11-17, 22:44:22
Reply #25

hifi

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I had v.6 Hotfix 1 running on R23 on my Intel iMac Pro on macOS 11 Big Sur (just briefly for some testing, I have not put it through it's paces yet.) On the same machine/OS v6 would crash C4D on load in R21. I just did a test install on a new M1 MacBook Pro and Corona v6 does not show up at all. I'm happy to try out any betas for M1 and/or Big Sur.

2020-11-18, 09:39:44
Reply #26

mmarcotic

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I had v.6 Hotfix 1 running on R23 on my Intel iMac Pro on macOS 11 Big Sur (just briefly for some testing, I have not put it through it's paces yet.) On the same machine/OS v6 would crash C4D on load in R21. I just did a test install on a new M1 MacBook Pro and Corona v6 does not show up at all. I'm happy to try out any betas for M1 and/or Big Sur.

It was already outlined in some other threads here in Corona for C4D forums, Big Sur is not (YET) supported, but a daily build with Big Sur support should come very soon.

Thanks for the patience,
Jan

2020-11-19, 16:31:49
Reply #27

stanDM

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I can see that latest v7 daily build fixed some macOS BigSur bugs. The question is - does mac build of Corona include native ARM code, so it can run natively inside C4D R23 for Apple M1? If not, does it run in emulation mode or it just fails to load at all?     

2020-11-25, 19:56:26
Reply #28

nightwalker

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Hi, I have installed corona-7-c4d-daily-2020-11-19-mac

1) it is impossible to close corona vfb
2) copy paste does not work in corona vfb
3) it is not possible to see the whole image in corona vfb

Same problem whit corona 6

Cinema 4d r19, MacOs 10.14.6 (Mojave)

Sorry for my bad english
« Last Edit: 2020-11-25, 20:10:20 by nightwalker »

2020-11-27, 12:12:48
Reply #29

beanzvision

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Hi, I have installed corona-7-c4d-daily-2020-11-19-mac

1) it is impossible to close corona vfb
2) copy paste does not work in corona vfb
3) it is not possible to see the whole image in corona vfb

Same problem whit corona 6

Cinema 4d r19, MacOs 10.14.6 (Mojave)

Sorry for my bad english

Hi, no need to apologize for your English, you're doing just fine. ;) Unfortunately, this is a known issue that we hope to have resolved in a future release.