Author Topic: A revision of the material preview is absolutely necessary for V7  (Read 2027 times)

2020-09-07, 08:44:03

Core2000

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Please revise the material preview for the Corona 7 Version. An opengl preview rendering is simply not possible yet. No shadows, no alpha, no filter or layershader previews, no stacked materials visible yet. You always have to create C4D materials for render opengl projects previews, that is very annoying. Please add this to the roadmap for V7
« Last Edit: 2020-09-07, 08:51:04 by Core2000 »

2020-09-07, 10:03:59
Reply #1

arte

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2020-09-07, 16:41:44
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Cinemike

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2020-10-12, 23:25:22
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robpayne

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2020-10-13, 11:43:01
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aler

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2020-10-13, 12:24:16
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ChrysMacZ

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2020-10-24, 22:07:28
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lollolo

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2020-11-06, 09:49:17
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everyEnd

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2020-11-10, 13:19:55
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leo3d

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2020-11-17, 08:51:43
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sylbot

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2020-11-20, 13:05:56
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luis.lab

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2020-12-01, 01:10:42
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jojorender

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2020-12-01, 10:07:34
Reply #12

mmarcotic

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Hello,

we acknowledge the overwhelming support of this feature request and we have discussed it. We do want to make some improvements (e.g. in the way glass/transparent material is displayed) but when it comes to the more "advanced" things, we do not know when Maxon is set to release a viewport API, which we desperately need to start working on this. We hope that this update comes with S24, but nothing's for sure.

I hope this response at least satisfies your request.
Thanks,
Jan