Author Topic: 6.0 - 4K Cache and Backburned don't work together  (Read 1375 times)

2020-09-06, 03:39:05

cecofuli

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Hello,

I think there is a problem when you set 4K Cache in load mode.

If you run Backburner, the nodes don't use the .4k file loaded, but they calculate a new .4k Cache from scratch.
If I run the same render in local, everything is ok and my workstation use the .4k file loaded.

Thank you.


2020-09-07, 08:41:36
Reply #1

rowmanns

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Hi,

What is the location you are storing the 4k cache files?

Thanks,

Rowan
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2020-09-07, 15:32:07
Reply #2

cecofuli

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Hello Rowan,

as usual, with UNC Path //

I tried now to create a UHD and then "load from file", rendering using BB :it's fine. The node doesn't calculate any UHD Cache.

2020-09-08, 17:13:58
Reply #3

rowmanns

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We solved this by PM.

For anyone that experiences something similar:
Reinstalling backburner 2015 and remapping the network drive seemed to fix this issue.
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