I might not be able to post anything today anymore, I'm afraid it's going to be tomorrow... Sorry.
Thank you very
very much for your post. Although the MAX scene file you provided doesn't have lighting that matches the image sample and is missing half the geometry (the interesting ones, too!), I was able to tweak it to get something comparable.
I then made a copy of all geometry and threw the best material I had come up with as of right now on the second set, to do a side by side comparison (for now with caustics enabled, for the utmost realism).
It's being rendered right now at 2160x1440px on my
💥BEAST💥 of a workstation (Crazy overclocked/water cooled 18/36 core 4.9 GHz constant speed Skylake X (i9-7980ex) with -1 AVX2 and 128 GB of RAM). and I will post the image (and the settings for both our materials) when it's done, so other can make use of them.
It's moving pretty slow due to caustics, I took the
liberty of increasing the max trace level to 50, just in case, oh and of course I removed the ten minute time limit and set it to zero (= test of my patience). I'll wait for it to drop into the single digits before I kill it and give my PC a break (one of the cores is sitting at 90 degrees C, right now).
A wonderful scene file for testing things out.
I just wish all of the objects in the sample images were actually present in the scene. The following objects are missing:
- The large stroller cover looking thing at the top
- All three of the trinkets in the middle that are hard to describe as to what they actually are
- The antenna looking object protruding from the coil of hose (top left)
If you have a scene file with everything, and better yet with lighting that matches the sample images, I'd appreciate it and will re-render both your material and mine.
Updates, below:
- 10 Passes, 17 mins, 13.23% noise
Just realized that you had DOF enabled, now disabled (or my material set will be blurred and I don't want to play with the aperture/distance settings), and restarting the render...
Dropping to a region render of just a pair of coils, with the two different materials, but at a larger size. It's taking forever to clear with caustics turned on...