Author Topic: Corona render - Light sources turned black on render  (Read 1015 times)

2020-08-31, 16:17:33

wideanglelenc

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Hi guys,

first of all I have to say that I am a begginer in 3ds Max and Corona, i started yesterday, so please, be patient with me :D.

I would like to use  3ds max with Corona for Virtual staging (adding 3d furniture into photo of empty property), so I started with few tutorials...
I did perspective match, built the room, but now I have a problem with my render: I put 2 lights there. They do emmit the light, but on render, they are black.
Any advice?
I need to see the window from the original photo and make it emmit light.
Photo https://ibb.co/Zg2sPpg

Btw if you can reccomand any good tutorials related to topic of virtual staging (but also for basics of 3ds Max and Corona), I would really appreciate your suggestions! :-)

Thank you very much!
Tadeáš


moderator's note: fixed the link to the image.
« Last Edit: 2020-08-31, 17:03:54 by romullus »

2020-09-01, 08:35:35
Reply #1

wideanglelenc

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Okay, probably I just solved this. I used Cap holes modificatorin in windows and poof, black is gone. :D
Thanks anyway. :-)