Author Topic: C4D Layer Shader in Bump channel  (Read 848 times)

2020-08-30, 23:50:34

Dean81

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When placing noise in the bump channel, I very often mix noise types using C4D layer shader but in Corona it doesn't work...

If this could be rectified it would be amazing!!

Cheers
D


2020-08-31, 00:32:01
Reply #1

Cinemike

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Quoting myself here:

"Bump in the layer shader works fine, even combined in all thinkable combinations, as long as you use it as UV (2D) noise and not in the texture space.
Long standing, weird and complex issue with a couple of confusing dos and don'ts."

2020-08-31, 02:05:47
Reply #2

aler

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...as long as you use it as UV (2D) noise and not in the texture space.
It's not comforting in any way, this serious restriction.
I support topicstarter, +100.

2020-09-01, 08:48:34
Reply #3

lollolo

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+++ Very important!