Author Topic: Corona Render - Terrain Shading  (Read 8797 times)

2020-08-30, 07:07:41

maherkhedder

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Hello everyone, I have tested some advanced terrain shading.
I'm wondering if you need this, so I can make a tutorial after I do more tests and feel happy about the final results.




« Last Edit: 2020-10-25, 22:14:47 by maherkhedder »

2020-09-10, 14:07:35
Reply #1

brchk

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Hello!
Yes, that would be wonderful)

2020-09-10, 16:20:44
Reply #2

Beanzvision

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+1 ;)
Bengamin Jerrems:
Portfolio l Click me!

2020-09-10, 17:21:53
Reply #3

burnin

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2020-09-12, 05:15:32
Reply #4

maherkhedder

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Thanks! Great to know!

2020-09-12, 07:01:49
Reply #5

maherkhedder

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These are new tests, the same scene with different settings.
I have used the Height Map in these examples.




« Last Edit: 2020-09-14, 16:38:05 by maherkhedder »

2020-09-12, 08:37:36
Reply #6

maherkhedder

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.

2020-09-12, 09:06:59
Reply #7

maherkhedder

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.

2020-09-12, 21:22:11
Reply #8

haffy

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Wow ! Yes we need this :)

2020-09-13, 03:11:33
Reply #9

maherkhedder

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haffy, I'm going to make it soon!

2020-09-13, 03:16:06
Reply #10

maherkhedder

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Volcanic Environment.

In these examples, I exported a terrain mask then added colors to it.




« Last Edit: 2020-09-14, 16:38:30 by maherkhedder »

2020-09-13, 03:18:31
Reply #11

maherkhedder

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« Last Edit: 2020-09-13, 10:50:26 by maherkhedder »

2020-09-14, 13:35:35
Reply #12

Beanzvision

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Hi Maher,

These look great! The last one reminds me of something that Eyvind Earle (Disney) would create. One of my favorite artists ;)
Bengamin Jerrems:
Portfolio l Click me!

2020-09-14, 17:09:05
Reply #13

maherkhedder

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Hi Bengamin,
Glad to hear that! Thanks for mentioning Eyvind Earle. I loved his landscapes and the colors he used in his art.

2020-10-03, 10:50:36
Reply #14

maherkhedder

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Busy, but I'm still working on it.